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AI Insights · Timothy · October 2024

Top 5 2D Realistic Games on Android in Tunisia: Q3 2024

Explore the performance trends of the top 5 2D realistic games on Android in Tunisia during the third quarter of 2024, highlighting downloads, revenue, and active users.

Top 5 2D Realistic Games on Android in Tunisia: Q3 2024

As the third quarter of 2024 unfolded, the top 5 2D realistic games on the Android platform in Tunisia demonstrated varied performance trends. This analysis, based on data from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for these popular games.

Throne: Kingdom at War from Plarium LLC showed a fluctuating weekly revenue pattern, peaking at around $125 in late August. The game, however, experienced modest growth in downloads starting mid-August, with numbers reaching up to 34 by the end of August. Weekly active users saw a gradual increase, starting at 102 at the beginning of July and climbing to 109 by late September.

Clash of Kings by Elex Wireless had a notable revenue increase in late July, reaching $91, but saw a decline in the following weeks. Downloads peaked early in July with 77, but later weeks showed no significant download activity. Active users peaked at 53 mid-July before declining to 10 by early August.

Viking Rise: Valhalla from IGG.COM displayed a consistent growth pattern in downloads, starting at 594 in early July and reaching over 1.4K by late September. The game maintained a steady revenue, peaking at $59 in early July. Active users increased steadily, starting from 6,044 in early July to 8,525 by the end of September.

The popular title 8 Ball Pool by Miniclip.com showed strong download figures, with a peak of nearly 17K in late September. Revenue was relatively stable, peaking at $54 in mid-August. Active users saw a slight decline over the quarter, starting at 108K in early July and decreasing to 87K by the end of September.

Jawaker Hand, Trix & Solitaire from Jawaker demonstrated stable download numbers, with a slight dip mid-quarter but recovering to 155 by late September. Revenue showed fluctuations, peaking at $45 in early July and reaching $40 in mid-September. Active users decreased slightly from 3,388 in early July to 3,121 by the end of September.

These varied trends highlight the dynamic nature of the mobile gaming market in Tunisia. For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024